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Emergency Exit Protocol

Escape · MysteryRoute

Emergency Exit Protocol

A remote research station is cut off from the outside world. The screens show two ways out that contradict each other. Do you choose the door that seems most obvious — or the one that is really open?

Adults · friends · teamsOn the phone

What will you experience?

What this story is about

You walk through the station’s sectors and collect evidence: which plan is really in effect, which logbook is lagging behind, which exit has been officially released. One instruction looks newer and more logical than the rest, but is wrong. Put the events in order and decide together which door to take.

No app to install

The playable route opens in the browser on a suitable phone. Camera and location are only used when the game asks for it and the player gives permission.

How to play a MysteryRoute

You play together as one team, on one phone. It points the way to the next spot; there a piece of the story opens with images, documents or sound to investigate. You confer, choose an answer and walk on. Nothing to install, no account.

Stuck? Every point has three hints that help you further step by step. A wrong answer doesn’t make the story grind to a halt — you still get further by a detour. Everything you find is kept in the Case file so you can read it back later.

Where you play

You choose the route. Set out the points in a city, village, park or at your campsite — wherever you like to walk. You get a proposal of spots that you can move to safe, easily accessible paths yourself. The surroundings are the setting; all puzzles are on the phone. Playable in the Netherlands, Belgium, Germany, France and the rest of the EU.

The tension is in the story. Outside you simply walk calmly: no real clock starts running and no real door closes.

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